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Nelson Ferreira

Nelson Ferreira

Junior Software Engineer & 3D Enthusiast

About Me

About Nelson

I have always been fascinated by the world of 3D and programming, and today my goal is to combine these two worlds, creating innovative solutions that integrate logic and creativity. Additionally, during the two and a half years I spent in the military, I developed a strong sense of teamwork and discipline, skills that I bring with me into the world of programming. I am always looking for new challenges and ways to grow, both professionally and personally. In my free time, I enjoy gaming, going to the gym, and building Lego sets. I believe these hobbies reflect my passion for solving problems and creating, whether in the real or virtual world.

Experience & Technologies

Tools I've Worked With

Git

C#

C++

PHP

JavaScript

Laravel

Angular

HTML

CSS

Bootstrap

Tailwind

PostgreSQL

MySQL

AWS

Tools I'm Learning

Udemy Course: JavaScript and TypeScript - Front-End and Back-End (Full Stack) - Node, Express, NoSQL, React, Hooks, Redux, Design Patterns

Node.js

TypeScript

MongoDB

Express

Nginx

React

Redux

Next.js

SOLID

Tools I Want to Learn

Java

Unity

Python

Godot

TOP Performance Gym Logo

TOP PERFORMANCE GYM

2024 - Present

Comprehensive web application for gym management, covering product sales, training packages, and personalized classes.

Technologies used: PHP, Laravel, PostgreSQL

Roles: Project Manager & Full Stack Developer

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MelresCar Logo

MELRESCAR

2024

Application developed to manage vehicle rental for car, truck, van, and motorcycle companies.

Technologies used: C# and Windows Forms

Roles: Project Manager & Back-End Developer

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AeroMills Logo

AEROMILLS

2024

Application developed for aircraft rental management, with functions for managing bookings, customer information, and rental history.

Technologies used: C++

Roles: Project Manager & Back-End Developer

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Dungeon-Gunner Logo

Dungeon-Gunner

2024

A 2D game developed alongside a Udemy course to learn the fundamentals of game development. This project builds a roguelike dungeon shooter inspired by games like "Enter The Gungeon" and "The Binding of Isaac."

Technologies used: C# and Unity

Roles: Game Developer

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